计算机科学与工程学院第七届“交流月”系列讲座12:算法博弈论及机制设计(第三部分:投票规则及算法设计)
发布于:2022-06-13 11:18:14   |   作者:[学院] 计算机学院   |   浏览次数:2130
讲座主题:算法博弈论及机制设计(第三部分:投票规则及算法设计)

主讲人:Taiki TODO

讲座时间:2022-06-24 13:30

QQ群:783509567

专家介绍:Taiki TODO,九州大学副教授,an associate professor of the faculty of information science and electrical engineering (ISEE), Kyushu University. He obtained a Ph.D. degree of Information Science at Kyushu University in March 2012. His main research field is multi-agent systems, a subfield of artificial intelligence. His research interest lies at the intersection between computer science and game theory. More specifically, he is working on the theory of mechanism design, i.e., designing incentive mechanisms for various market situations such as auctions, barter exchange, school choice and voting. He is serving as a senior program committee member of both AAAI’22 and IJCAI’21, and a senior member of Information Processing Society of Japan (IPSJ) from 2020.
Taiki has published several papers from prestigious venues in the field of artificial intelligence, including 5 IJCAI papers (CCF A; CORE A*), 6 AAAI papers (CCF A; CORE A*), 15 AAMAS papers (CCF B; CORE A*), 1 Journal of Artificial Intelligence Research paper (CCF B; SCI), and 1 Fundamenta Informaticae paper (CCF C; SCI-Extended). He is the first/corresponding author of 15 papers among them. He has 499 Google Scholar (GS) citations in total, 14 h-index, and 17 i10-index (counted on March 14, 2022). He has been serving as PI for seven research grants, four from JSPS (equals to NSFC in China or NSF in US), one from Microsoft Research, one from Kyushu University, and one from a private funding agency. Among them, the largest project grants him 34.5M JPY (approx. 2M RMB) from Apr 2020 to Mar 2024.